mercredi 7 décembre 2016

How can I ignore sound played by my app when looking for activity from the microphone in Air using ActionScript 3?

I am making an app using Air and AS3 where I am looking for noise from the microphone. At the same time I am playing sound through the speakers of the phone, but I want to ignore these sounds from the input of the microphone.

I want to know when some external source is making noise and then act upon it, but now my triggers fire when the sound I am playing myself get too loud.

Any suggestions?

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