I am working with legacy code and now I have some task: My Flash application view is resized when I resize window. And each internal sprites scales with window. But if I add some 3d component (extends Object3D class), window content stoped scale. If I decrease window size view choped of some parts instead scaling. When I delete this element window can scale again. Now I have task to window content scale always (including 3d element). Does anybody know: 1 - Is it base behavior of Alternativa3D library or we can switch off it? 2 - How can we switch iff or fix it?